Thursday, 9 December 2010

Community, Participation and Web 2.0

The term Web 2.0 was coined in 2003 by a media consultant who goes by the name of Tim O'Reilly.

Definition of Web 2.0:


"Co-creativity, participation and openness, represented by software that support, for example, wiki based ways of creating and accessing knowledge, social networking sites, blogging, tagging and 'mash-ups'"



                                                 New Media: A Critical Introduction, p.204

Since Web 2.0 evolved, it has allowed us to create user generated content and provides participation for everyone, and the web is now highly interactive because of this.

Here is a table I found really interesting when discussing the differences between Web 1.0 and 2.0




When I think of Web 2.0, I instantly think of social networking sites such as Facebook, Twitter and Myspace as well as the video sharing site Youtube. Why? Because it's an open community where participation is available for everyone. That's what Web 2.0 is about right? A sense of freedom.

So it may be referred to as 'a marketing hype" but Web 2.0 allows us to create user generated content. For example, Wikipedia and eBay. Ebay, an online auction site, requires people and businesses to buy and sell items. Whilst, wikipedia is a web based encyclopedia where everyone and anyone around the world can write articles, and it allows others to edit existing content.

Youtube is another good example of a Web 2.0 site. The video sharing sites have lead to a number of people being recognised for their talent as well as normal people becoming well known celebrities.



Monday, 22 November 2010

Identity and Representation

When online, you are able to construct your own identity. You are able to create who you are. Some people choose to have an alter ego, they may be one person in real life, but once they are online they become someone completely different or even someone with multiple personalities! Why? Because we are able to do so. The Internet gives us so many opportunities to become who we want to be, maybe some people are scared to act a certain way in real life therefore choose to be this 'different' person online. We are able to present ourselves in a variety of different ways, resulting in us having a real life identity AND identities in cyberspace.


In cyberspace, you are given the chance to change your name, age, interests and even your gender. Your display picture also has an effect on your identity depending on how you pose.


Does my identity change between real life and online?
I'm sure everyone does not act the same online as they do in real life. When surrounded by different people, we tend to act in a certain way. You have a different identity when you're with your family, different groups of friends and even when you're with your boyfriend. Also, when you're online, you tend to be a different person depending on what social networking site you are using. I say this because I am a different person online than what I am in real life.
I grew up using Piczo, Freewebs, Hi5, Bebo and Myspace. However, now I only use Facebook and Twitter. My personalities on both these sites differ, as I have family on Facebook I am restricted in what I can write. I feel I can not say whatever is on my mind. Whereas, on Twitter I feel more free, I am able to write whatever I feel whenever I want. Twitter gives me a sense of freedom, I say things on there that I wouldn't say in front of certain groups of friends and definitely wouldn't say in front of family.


Does posting too much about your identity online affect your identity in real life?
I believe posting too much online does have an effect on your real life identity. For example, I know someone who is a completely different person online than when they are with their friends. With friends, she is a quiet individual who rarely participates when friends are having general discussions. However, this person is a member of the social networking site, Facebook, and she also writes a blog. When I first read this blog, I refused to believe it was written by the same quiet girl. When I browsed around on her Facebook, I still refused to believe it was the same girl. When online, she becomes a whole new person. Someone with a voice, an opinionated individual with a number of things to say. This makes me wonder, why is she not like this in real life? I always think why do some people have more of a voice online rather than in real life. Is something holding them back? Who are they really? All these questions spring to mind. Online identities make you question who a person really is in real life. What is their TRUE identity?


Sunday, 21 November 2010

Cyberspace vs The Real World

I've always wondered what it would be like to be a different person, to be someone else completely different from myself, and I'm sure you have too! Well, it is possible, because of cyberspace we are able to try out new identities and be whoever we choose to be.


In cyberspace we are given the chance to express ourselves, we can choose to be a different person to who we are in real life. Cyberspace gives us the power and freedom to do, be, write and act however we want without being judged.

It's like cyberspace has a whole new language. When we log on to MSN or social networking sites such as Facebook and Twitter, we find ourselves making abbreviations of words and often using slang and emoticons. For example, :-D means a very happy face whilst :-O means a shocked face. Social acronyms are really popular in cyberspace and new expressions are constantly being thought of. The most common ones include: LOL, OMG, BRB and LMAO, which simply mean; laugh out loud, oh my gosh, be right back and laugh my ass off. I remember being in school and a friend of mine literally said "LOL" instead of laughing. I just found it really weird as the term is only ever used in cyberspace. However, nowadays many youths are bringing these expressions into the real world and using them in their everyday conversations with friends.

A number of sites allow you to create a virtual world, giving you the chance to design your own character. Like I said before, we are able try out new identities. When making an avatar, we can make it to resemble us or we can even design it to be the person we want to look like.

Virtual Worlds

> Second Life

 





Second Life is a free 3D virtual world where users (aged 16 and over) customise their own avatar then go on to socialise with others. Users are referred to as "residents" who can start their own business in the virtual world, or even buy property and play games with other residents as well as date them. PLAY Second Life


> Habbo Hotel


Habbo Hotel is another virtual world. Created for teens, this game is based around a virtual hotel. Users can create their own avatar, meet new people and also decorate their own hotel room. PLAY Habbo

Many people sometimes forget that cyberspace and real life are two different worlds. I once met this young girl who would constantly go on about this guy she is seeing. She would tell me how he lives in America and that he's coming over to live with her. BUT, what I didn't know is that she's actually never seen this guy in real life, he was someone she met in the virtual world of second life. Yes, these games are there to meet new people but in my opinion I find their whole relationship a bit strange. This is the problem with cyberspace, people tend to get too attached and sometimes you don' know what you're getting yourself into. So, be careful!

Friday, 12 November 2010

Issues of the Interface - Facebook Design

So from what I learnt today, an interface is...

"a means by which people interact with a particular machine, device or computer programme"

"layout of an applications graphic or textual controls in conjunction with the way an application responds to user activity"

...these are the two definitions I understand the most!

There are two different interfaces which I use to view Facebook. 1. Desktop screen-based interface - PC/Laptop
2. Handheld - Smartphones

Yes, both interfaces allow us to view Facebook but not in the same way. This is because the designs are different from each other.

When viewing Facebook on a desktop screen-based interface we are able to view a lot more than on a handheld device. The desktop version is constantly being changed and updated. Here are two images of the old and new Facebook interface:

                                                                        
The old Facebook layout

 
Facebook re-designed

In my opinion, the new Facebook interface is more appealing and looks more modern. Although, it did take me a while to get used to it. Over the years, from what I can recall, Facebook has changed its interface numerous times.

As you can see, from the re-designed Facebook interface it allows us to know what is happening at the very moment amongst our friends. This is called the "news feed". We can either choose to view news that is "most recent" or the "top news". On the left hand side of the page, we have the options to view our messages, events, photos and friends, as well as the applications we join. Whilst on the right hand side of the page, this is where our events and requests are. We are also given the chance to connect on the go and a link is provided to "try Facebook mobile".

On the other hand, on a handheld device (such as a Blackberry, which is what I use to view Facebook) there are two ways in which you can view the social networking site. Either through the Internet page or through the Facebook app which can be downloaded via Blackberry App World. I prefer to use the application as its much more easier and more efficient. Here is an image of the Facebook app interface:



 





Unlike the desktop version, we are limited in what we want to view on Facebook for Blackberry. With one reason being the obvious fact that the screen is smaller! The interface on a Blackberry shows us the "news feed", with six other icons at the top of the page. However, these icons are just images so in order to know what they are, you must hover over them until the text shows. The icons are: notifications, messages, upload a photo, friends, search and places.

So different Facebook interfaces have different designs, resulting in us interacting with it in different ways.

Monday, 1 November 2010

Citizen Journalism and Newsgames

Citizen Journalism is the term used for when members of the public collect and report they're own information. For example, I could be at the scene of a current newsworthy event which I decide to film or take a picture of. I will then go on to upload it on my online blog or YouTube. This is called citizen journalism.

Due to technology, such as the Internet and mobile phones, we are able to capture, upload and share footage with others online within seconds. I suppose one advantage of citizen journalism is that members of the public are able to capture footage that professional journalists can not. This could be due to not being present at the time of the event. However, one disadvantage of it all is that the information reported by the public may be fabricated or not 100% correct and this is because they do not have the same media knowledge as a professional journalist.

This week we looked at news games, which i found quite exciting! I suppose, as well as news games being informative, they also provide some kind of entertainment. Here are a few games i looked at:


GAME 1: Killer Flu






From the title of the game, I'm sure it is quite obvious what news story the game generated from. Yes, SWINE FLU! This game is about the seasonal and pandemic flu and was commisioned by the UK Clinical Virology Network. The game was used to explain how the flu spreads. It requires the person playing the game to take on the role of the flu and try to spread it onto others. This game was designed to inform people on the details of the flu itself.


GAME 2: Splash + Grab






This entertaining game was based on the news story about Paul McCartney and Heather Mills divorce. Players must take on the role of Heather Mills and try to earn a larger divorce settlement by splashing water on Paul McCartney whilst avoiding the judge at the same time. Although this news game was far from informative, it is very entertaining!


GAME 3: Credit Crunch Chaos






From the obvious title, this light entertainment game was based on the credit crunch crisis. Players take on the role of Gordon Brown and their aim is to jump on as many £50 notes as possible, then secure them with a British flag. However, David Cameron is standing by, waiting for Gordon Brown to fail. The whole point of this game is to give players the chance to become the Prime Minister and to see if they can handle the economy any better.

Saturday, 30 October 2010

Thinking about Media Change - New vs Old Media

There are constant changes within the media and now that the term "new media" has emerged, it has opened many doors. Old media has been taken over by digital technology. With the introduction of this type of technology, it has created an interactive power.

Convergence is one of the four tools for thinking about media change.

" Convergence is the interlinking of computer and IT, communications networks and media content that occurred with the development of popularisation of the Internet..


                                              Flew, T, (2008) New Media: An Introduction




Technological convergence is one of the four types of convergence. So from what I understand, this is the term used for when technologies merge into new technologies in order to create new media. Nowadays, we are surrounded by a number of convergent media, with the Internet being a prime example.



In this day and age, the Internet is used for entertainment purposes. We are now able to watch TV online now that we have sites such as: 40D, ITV Player and iPlayer. We are also able to listen to the radio online. We can read books online, play games and even make video calls!


Other examples of technological convergence include mobile phones, the Apple iPod and the XBOX game console.



The IPhone is a gadget with many useful features. Not only can you make and receive calls but this phone also acts as a music player, a camera and allow Internet access. This is a very good example of technological convergence.

Another example  of technological convergence are the video game consoles XBOX 360 and Wii.


Not only is the XBOX 360 a game console, it has a feature called XBOX Live, where Internet access allows gamers to compete online against others from around the world. You can also play music and connect to social networking sites. As for the Wii, this also acts as a web browser along with being a social networking tool. On this console you are also able to listen to the radio, play music ans store photos.
I guess the technological convergence is an advantage for consumers as they are being provided with products that have numerous devices in one, which results in them saving money. But is it just another excuse to get us to buy new things?





Saturday, 23 October 2010

Yes, a networked society has its pros and cons!

In this day and age a networked society has given us a number of opportunities. Through this connection we are able to share information and also express ourselves through a number of different ways. We are even able to access the network through our smartphones, which is convenient for many of us due to it being a popular device.


With the growth in the number of social networking sites available, it has widened the community in cyberspace. I remember the days of joining Hi5, bebo and Myspace and then Facebook and Twitter came on the scene. I guarantee that the person beside you is a member of one of the social networking sites mentioned. As nowadays it is quite rare for someone not to be a member. Sites like these allow us to remain in contact and reconnect with others. We are able to express ourselves, share opinions and even meet others in cyberspace who are similar to ourselves which can eventually result in new friendships being formed. Although this networked society does have its benefits, there are the disadvantages that come along with it.


One advantage of a networked society is the fact that we are globally connected. No matter where in the world, we are able to communicate wherever and whenever we want. Another advantage is the accessibility of it. It allows us to find out all different types of information at the click of a finger...or should i say at the tap of a keyboard!


Moving away from these benefits, the networked society has opened a path for identity theft and online predators. When joining a social networking site, we must share information about ourselves by providing our personal details. We can choose how much information we want to share on our profiles or they can remain private. Either way, some of us are still at risk of identity theft. The increase in scams has made this another con within the networked society. I own a Facebook profile and I am very weary of a few of the links posted on my wall. For example, I will receive a link of a video from a friend but before being able to watch the video I am required to install software..this only leads me to think that it is a virus!


So a networked society has its pros and cons but so does everything else. You just remember to be aware of how much information you share amongst others.

Monday, 11 October 2010

Web + Log = Blog!

It's amazing how the words Web + Log = Blog, an online diary where you can publish your thoughts for others to see, and they can even comment on your blog posts too. It's an internationally accessible page on the Internet where you can even include embedded media as well as being able to edit your layouts to how you want it to be.


This week we looked at a number of different blogs. Here are a few of them:


> Dooce.com
> Ian Bogost
> Boing Boing


Dooce.com


The author of this blog is a woman called Heather B. Armstrong. She talks about life as a woman, pop culture, music, photography, exercise and her family. She blogs once a month to talk about her everyday life. I believe this blog is targeted at a female audience, reason being, they are able to relate to the topics being discussed. Heather B. Armstrong has pictures relating to her blog posts as well as pictures of her family. She has links to friends as she is also a member of the social networking site; Twitter, which is why there is a sidebar showing her recent tweets. In order to comment on her blog posts, you must be a member of the site itself.




This blog is by a man called Ian Bogost who blogs all about video games. I believe this blog is targeted at a male audience, hence the number of male topics being discussed. Unlike the blog Dooce.com, this blog uses a more formal language. It is more academic and I'm guessing this is because Ian Bogost is a University Professor. The layout of this blog is very organised and is set into four sections: Books, Games, Writing and Blog. It also as a Teaching and Speaking section as well as a Photography page. Ian Bogost's blog also contains links to amazon where others are able to purchase the books that he talks about.




Boing Boing is a blog about technology, culture and news. It has multiple authors who talk about different topics, therefore the writing style differs between each blog post. Whilst Dooce.com is a more personal blog and Ian Bogost blog is a video games blog, this one is an advertising blog. This is because it includes embedded media from YouTube. Seeing as this blog focuses on technology, it includes advertisements and links to products such as mobile phones and laptops.

Wednesday, 6 October 2010

What is Digital Culture?!?!?

So I've never heard of digital culture before but I decided to choose this module to learn something new. I wasn't 100% sure what the term actually meant, but then again I think it's quite obvious! Digital = Cybernated, Culture = Society..soooo....Digital + Culture = Cybernated Society!


I found this video on YouTube that really helped me to understand the meaning of digital culture. Here it is:





Chris Pirillo refers to digital culture as "pervasive technology" which i totally agree with. Technology is everywhere nowadays and we can't seem to get away from it. There are smartphones and social networking sites, which I both use EVERYDAY of my life and to be quite honest, I don't know what I would do without them. I've become so addicted to using this technology that I actually can not remember life before all of this came around because like I said before; technology is EVERYWHERE!

Does that make me a digital native?....I think so!

"A digital native is a person, mainly a young person, who was born during or after the general introduction of digital technology, and through interacting with digital technology from an early age, has a greater understanding of its concepts. A digital native may also be identified as a person who understands the value of digital technology and uses this to seek out opportunities for implementing it." Wikipedia